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Wargaming is hiring a Render Developer in Nicosia

Wargaming is looking to recruit a Render Developer to join its Game Engine Development team in Nicosia. This position includes working on development of a cross-platform game engine which is written in C++.

The successful candidate will be responsible for implementing new and improve existing graphic features; refactoring, code optimisation, fixing graphic bugs; writing code according to code style; and creating tech documentation

What is Wargaming looking for?

  • 2+ year of experience in commercial C++ development
  • Experience in any graphics API (DirectX, Vulkan, OpenGL)
  • Experience in writing shaders (GSL, HLSL)
  • Basic knowledge of linear algebra (vectors, matrices, quaternions)
  • Experience in creation of own 3D demo applications or creation of own engine
  • Knowledge and experience in working with debugging and profiling tools (Nsight, Renderdoc, PIX etc)
  • Understanding the graphics pipeline and GPU architecture
  • Practical knowledge of DirectX 11/12/Vulkan

An intermediate level of English will help candidates stand out.

The company offers a long list of benefits and perks that are tailored to the local market and culture. These include a premium private health care plan, a well-being programme and an onsite gym and spa.

To find out more or to apply, click here

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